


Most of them require ownership of specific resources: There are a couple of good pantheons to consider if you’re going after a tourism game. Obviously, it’s the Libraries and Great Scientists you’ll concern yourself with in a science victory.
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Settlers require a lot of Production, so getting one for free is a huge bonus. The benefits of this pantheon are enormous, and can go a long way in growing your empire in the early game. Religious Settlements – Your city borders will expand 15% faster and you’ll automatically receive a Settler unit in your capital.While this is nice for those pursuing a military victory, it’s also great if you’re finding yourself constantly besieged by barbarians in the early game. God of the Forge – You gain 25% Production toward Ancient and Classical military units.Nabbing a Builder can also lead to a hefty early game advantage depending on nearby resources. The importance of growth cannot be overstated, especially in the early game. Fertility Rites – Your cities grow 10% faster and you’ll immediately receive a Builder in your capital city.While it’s unlikely that you’ll have district-less cities in the mid-to-late game, all cities begin without a district, so they’ll benefit from City Patron Goddess at least for a while. City Patron Goddess – This gives your cities a +1 Production bonus if it doesn’t have any specialty districts.Still, there are a few general purpose pantheons that are good in almost any situation: Since many of the available pantheons are so conditional, it can be tough to recommend one in particular without knowing specifics about your playthrough. Choosing a Pantheon – Civ 6įor the most part, the pantheon you choose is going to be based on thee things: terrain, your leader’s strengths, and the type of victory you want to pursue. This guide will make it a bit easier to narrow down your decision. It’s not an easy choice, though as of this writing, there are nearly two dozen pantheon’s in Civ 6, and it can be daunting to scroll through the entire list. You’ll usually be able to found a pantheon very early in the game, typically within the first 25 or 30 turns. These are bonuses that are typically focused on the terrain, and allow your civ to further stretch the potential benefits of the surrounding land. In Civilization 6, you can’t found a religion without first establishing a pantheon.
